Horizon Forbidden West Grab Bag (2024)

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Can you name everything from Horizon Forbidden West?

By AeliaLyra

20m

413 Questions

3 Plays3 Plays

3 Plays

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")$objective.click(() => {window.onClickObjective(reckoningQuestObjective.quest_number, reckoningQuestObjective.objective_number, reckoningQuestObjective.quest_id, reckoningQuestObjective.objective_id, $objective);});if (!window.mweb) {$j('#snark').hide();$objective.insertAfter($j('#gameOverMsg'));} else if (is_flagship_app_view) {$j('#snark').html();$objective.appendTo($j('#snark'));} else {$objective.appendTo($j('#reckoning .stats-wrapper'));}} else if (showSnark) {var snark = getSnark(userPct);var attachSnarkModalListener = false;if (snark !== '') {snark = ""+snark+"";if (!window.mweb) {if (false) {attachSnarkModalListener = true;snark += "";} else {snark += "";}}} else {$j('#snark').hide();}$j('#snark').html(snark);if(attachSnarkModalListener){ $j('#hide-snark-open-confirmation-modal').on('click', function () { var modalArgs = {title: 'Hide These Messages?',message: 'Are you sure you want to hide post-quiz messages?', onYes: function(remodal){ $j.ajax({ type: "GET", url: "/ajax/user_settings.php", data: {s: 0}, success: function(response) { if (response.success) { $j('#snark').hide(); remodal.close(); } else { if (response.responseJSON.message) { remodal.$modal.find('#confirmation-error').html(response.responseJSON.message); remodal.$modal.find('#confirmation-error').show(); } else { remodal.$modal.find('#confirmation-error').html('There was an error saving your preferences. Please contact feedback if you continue to see this issue.'); remodal.$modal.find('#confirmation-error').show(); } } }, error: function(response) { if (response.responseJSON.message) { remodal.$modal.find('#confirmation-error').html(response.responseJSON.message); remodal.$modal.find('#confirmation-error').show(); } else { remodal.$modal.find('#confirmation-error').html('There was an error saving your preferences. Please contact feedback if you continue to see this issue.'); remodal.$modal.find('#confirmation-error').show(); } } }); } }; SporcleLib.Modal._openConfirmationModal(modalArgs); }); }} else {$j('#snark').hide();}// Update get reckoning with playlist infovar playlistData;if (mweb) {playlistData = typeof window.playlist === 'object' && window.playlist.hasOwnProperty('games') ? window.playlist : null;} else {playlistData = window.Sporcle.gameData.playlist ? window.Sporcle.gameData.playlist.vm.data : null;}if (playlistData) {playlistReckoning(playlistData, userPct, false && !stopwatch);}$j('#playGameBar').addClass('reckoning');$j('#reckonBox').show();if (mweb) {/* mobile games only */$j('#reckoning-numright').html(numRight);$j('#reckoning-time').html(displayTime(timerSecs));if (stopwatch) {$j('#reckoning-time-title').text("Stopwatch");$j('#reckoning-time, #reckoning-score').addClass('timePast');}var checkToOpenFlorinPlayGoalModal = () => {if (userPct == 0) {return;}if (!florinsPlayGoalData) {return;}var openModal = false;if (florinsPlayGoalData.reward_claimable) {openModal = true;} else if (florinsPlayGoalData.curr_streak + 1 == florinsPlayGoalData.goal_days && florinsPlayGoalData.plays_today == 0) {// First play of the day, this should complete their play goalopenModal = true;}if (openModal) { window.SporcleLib.Modal.openFlorinPlayGoalModal({ // Fudge these values to be at the goal, since we haven't necessarily logged this play yet and it might be the 7th curr_streak : florinsPlayGoalData.goal_days, reward_claimable : true, plays_today : florinsPlayGoalData.plays_today + 1, goal_days : florinsPlayGoalData.goal_days, reward_amount : florinsPlayGoalData.reward_amount, })}}if (is_flagship_app_view) {let animations = window.animations;let hapticType = 'success';let completeMsg;let animConfig = {animationData : animations.checkmark,loop : true,playSegments : [[0, 30], [31, 75]]};if (userPct == 1) {animConfig.animationData = animations.perfectScore;animConfig.playSegments = [[0, 14], [15, 75]];completeMsg = "Perfect Score!";} else if (timerSecs == 0) {hapticType = 'error';animConfig.animationData = animations.outOfTime;animConfig.playSegments = [[0, 14], [15, 75]];completeMsg = "Out of Time!";} else if (_spks && !didGiveUp) {hapticType = 'error';animConfig.animationData = animations.bomb;animConfig.playSegments = [[0, 14], [15, 75]];completeMsg = "You Hit a Mine!";}window.SporcleLib.Modal.openModalFromTpl($j('#post-game-modal-tpl').html(), {show_loading : false,onInit : (modal) => {let $modal = modal.$modal; $modal.attr('id', 'postGameModal'); postGameAnim = lottie.loadAnimation({container : $modal.find('#postGameIcon')[0],animationData : animConfig.animationData,loop : animConfig.loop,autoplay : false});$modal.find('.modal-close').on('click', () => {window.continuePostQuiz();}); $modal.find('#completeMsg').html(completeMsg); $modal.find('#postPct').html(roundPercentScore(userPct));$modal.find('#postCorrect').html($j('#reckoning-score').text());if (snark) {$modal.find('#snark').html(snark);} else {$modal.find('#snark').hide();}setTimeout(() => {postGameAnim.playSegments(animConfig.playSegments, true);// if (hapticType) {// setTimeout(() => {// window.SporcleApp.api.playHaptic(hapticType);// }, 150);// }}, 150);},onClose : () => {checkToOpenFlorinPlayGoalModal();}});} else {checkToOpenFlorinPlayGoalModal();}}$j('#playGameBox').empty().hide();$j('#postGameBox').show();}function toggleshow() {showans = !showans;}function roundPercentScore(pctScore) {return _.round(100 * pctScore);}function updateBadge(userPct) {var earned = false;if (quizBadge && userPct > 0) { if (quizBadge.criteria && quizBadge.criteria.length) { var requiredCount = quizBadge.criteria.length; var earnedCount = 0; //Loop through possible badge criteria to see if we earned them quizBadge.criteria.forEach(function (criterion) { var comparison = parseInt(criterion.compare); if(criterion.name === 'percent'){ if ((comparison === 0 && userPct === parseFloat(criterion.value)) || //'0' means percent needs to equal (comparison === 1 && userPct > parseFloat(criterion.value)) || //'1' means percent needs to be greater than (comparison === -1 && userPct < parseFloat(criterion.value)) //'-1' means percent needs to be less than (at the time of writing, no badge exists like this) ) { earnedCount++; } } else if (criterion.name === 'month'){ var d = new Date(); //getMonth() starts at 0 if((d.getMonth() + 1 == criterion.value && comparison === 0) || (d.getMonth() + 1 > criterion.value && comparison === 1) || (d.getMonth() + 1 < criterion.value && comparison === -1) ){ earnedCount++; } } else if (criterion.name === 'day'){ var d = new Date(); if((d.getDate() == criterion.value && comparison === 0) || (d.getDate() > criterion.value && comparison === 1) || (d.getDate() < criterion.value && comparison === -1) ){ earnedCount++; } } else if (criterion.name === 'day_of_the_week'){ var d = new Date(); if((d.getDay() == criterion.value && comparison === 0) || (d.getDay() > criterion.value && comparison === 1) || (d.getDay() < criterion.value && comparison === -1) ){ earnedCount++; } } else if (criterion.name === 'avg_percent' && typeof averageScore !== 'undefined') {var roundedUserPct = _.round(userPct, 2); //matches backend precision in badge trackervar roundedAvgPct = _.round(averageScore, 2);if((roundedUserPct == roundedAvgPct && comparison === 0) || (roundedUserPct > roundedAvgPct && comparison === 1) || (roundedUserPct < roundedAvgPct && comparison === -1) ){ earnedCount++; } }}); earned = earnedCount == requiredCount;} else {earned = true;}} if (earned) {quizBadge.condition_earned = true;quizBadge.achieved_count++; var spliceIndex = null;_(quizBadge.remaining_conditions).each(function(condition, index) {if (quizBadge.condition_id == condition.condition_id) {spliceIndex = index;}});_(quizBadge.conditions).each(function(condition, index) {if (quizBadge.condition_id == condition.condition_id) {condition.earned = true;}});if (spliceIndex !== null) {quizBadge.remaining_conditions.splice(spliceIndex, 1); quizBadge.condition_earned_date = (new Date()).toLocaleDateString(undefined, { year: 'numeric', month: 'long', day: 'numeric' });; }if (quizBadge.remaining_conditions.length === 0 ) {if (quizBadge.badge_earned && quizBadge.levelable) {quizBadge.achieved_count = 0;quizBadge.level++;var currDate = new Date();quizBadge.last_level_date = window.SporcleLib.getMonthString(currDate.getMonth()) + ' ' + currDate.getDate() + ', ' + currDate.getFullYear();} else {quizBadge.badge_earned = true;var currDate = new Date();quizBadge.earned_date = window.SporcleLib.getMonthString(currDate.getMonth()) + ' ' + currDate.getDate() + ', ' + currDate.getFullYear();if (quizBadge.levelable) {quizBadge.level = 1;quizBadge.last_level_date = window.SporcleLib.getMonthString(currDate.getMonth()) + ' ' + currDate.getDate() + ', ' + currDate.getFullYear();quizBadge.achieved_count = 0;}}}if (badgeTooltip) {badgeTooltip.deactivate();}if (badgeTooltipRightRail) {badgeTooltipRightRail.deactivate();}var template = _.template($j('#quiz-badge-template').html());if (window.mweb) {$j('#main-wrapper .quiz-badge').replaceWith($j(template(quizBadge)));} else {quizBadge.tooltip_trigger_id = 'quiz-badge-art';$j('#main-quiz-content .quiz-badge').replaceWith($j(template(quizBadge)));quizBadge.tooltip_trigger_id = 'quiz-badge-art-right-rail';$j('#right-rail .quiz-badge').replaceWith($j(template(quizBadge)));if (!quizBadge.badge_earned) {if (window.setupUnearnedBadgeTooltip) {window.setupUnearnedBadgeTooltip($j('#quiz-badge-art'), quizBadge);window.setupUnearnedBadgeTooltip($j('#quiz-badge-art-right-rail'), quizBadge);} else {var conditionsTemp = _.template($j('#badge-conditions-template').html());var tooltipHtml = $j(conditionsTemp(quizBadge));const badgeTooltipOptions = { //this should match /sporcle-ui/tooltips/functionalTooltipstarget : true,tipJoint : 'bottom middle',showOn : 'mouseover',hideTriggers : ['target','tip'],stemLength : 8,stemBase : 12,hideOn : 'mouseout',removeElementsOnHide : true,background : 'white',borderColor : '#d8d8d8',borderWidth : 1,shadowOffset : [3,3],shadowBlur : 10,showEffect : 'slide',showEffectDuration : 0.1,hideEffectDuration : 0.3,className : 'badge-tooltip',shadowColor : 'rgba(0,0,0,0.25)'};badgeTooltip = new Opentip('#quiz-badge-art', tooltipHtml.html(), badgeTooltipOptions);badgeTooltipRightRail = new Opentip('#quiz-badge-art-right-rail', tooltipHtml.html(), badgeTooltipOptions);}} else {if (window.setupEarnedBadgeTooltip) {window.setupEarnedBadgeTooltip($j('#quiz-badge-art'), quizBadge);window.setupEarnedBadgeTooltip($j('#quiz-badge-art-right-rail'), quizBadge);}}}}}function showHintTooltip(x, y, hint) {$hint = $j('#hintTooltip');if ($hint.length == 0) {$hint = $j('

' +'

' +'

' +'

' +'

' +'

').appendTo($j('body'));}if (hint) {var $afterContainer = $hint.find('.afterContainer');var $after = $hint.find('.after');// Set to max width before resize$afterContainer.css({width: '120px'});$hint.show();// Set tooltip text to hint$after.html(hint);// Get width of tooltip with textvar width = Math.ceil($after[0].offsetWidth) + 1;var leftShift = 0;if (mweb) {// Make sure the tooltip doesn't go off either side of the screenvar leftBound = 51;var rightBound = $j('body').width() - 71;var buf = 11;// Shift based on width of textvar shiftLimit = Math.max(width/2 - 20, 0);if (x < leftBound) {// Too close to left edge of screenleftShift = -shiftLimit;x = Math.max(x, buf);} else if (x > rightBound) {// Too close to right edge of screenleftShift = shiftLimit;x = Math.min(x, $j('body').width() - buf);}}// Set the position of the hint$hint.css({left: x + 'px',top: y + 'px',});// Set outer container size and position$afterContainer.css({width: width + 'px',left: '-' + ((width / 2) + leftShift) + 'px'});} else {$hint.hide();}}function getRandomColor() {var r = Math.round(Math.random() * 255);var g = Math.round(Math.random() * 255);var b = Math.round(Math.random() * 255);return 'rgb(' + r + ',' + g + ',' + b + ')';}function hintTooltipIsDisplayed() {return $j('#hintTooltip').is(':visible');}function getCurrentHintText() {return $j('#hintTooltip .afterContainer .after').text();}async function runStartCode(stopwatch) {if (typeof gamePageIsLoaded != "undefined" && gamePageIsLoaded) {if (window.startTriggered) {return;} else {window.startTriggered = true;}if (typeof stopwatch !== 'undefined') {if (stopwatch) {window.selectTimerSetting('stopwatch');} else {window.selectTimerSetting('timer');}}startGame(1200);callSPHooks('postStart');}}function callSPHooks(name) {if (typeof _spHooks != 'undefined') {var hlen = _spHooks[name].length;for (var i = 0; i < hlen; i++) {_spHooks[name][i]();}}}

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20:00

Machines
Transport Class
Transport Class
Acquisition Class
Recon Class
Acquisition Class
Acquisition Class
Combat Class
Combat Class
Combat Class
Acquisition Class
Acquisition Class
Acquisition Class
Acquisition Class
Acquisition Class
Combat Class
Acquisition Class
Transport Class
Recon Class
Acquisition Class
Combat Class
Recon Class
Transport Class
Combat Class
Acquisition Class
Acquisition Class
Transport Class
Combat Class
Recon Class
Combat Class
Combat Class
Acquisition Class
Combat Class
Combat Class
Acquisition Class
Combat Class
Combat Class
Acquisition Class
Recon Class
Combat Class
Combat Class
Acquisition Class
Settlements
Desert Tenakth settlement
Carja settlement
Desert Tenakth settlement
Oseram settlement
Carja settlement
Oseram settlement
Sky Tenakth settlement
Lowland Tenakth settlement
Quen settlement
Oseram settlement
Carja settlement
Oseram settlement
Quen settlement
Lowland Tenakth settlement
Tenakth settlement
Tenakth settlement
Utaru settlement
Lowland Tenakth settlement
Oseram settlement
Utaru settlement
Desert Tenakth settlement
Desert Tenakth settlement
Sky Tenakth settlement
Sky Tenakth settlement
Sky Tenakth settlement
Utaru settlement
Sky Tenakth settlement
Quen settlement
Lowland Tenakth settlement
Lowland Tenakth settlement
Shadow Carja settlement
Tribes
Territory: Dry Yearn, Greenswell, Runner’s Wild, Shining Wastes (Capital: Scalding Spear)
Territory: Cliff of the Cry, Stand of the Sentinels, Raintrace (Capital: Thornmarsh)
Territory: Sheerside Mountains (Capital: The Bulwark)
Territory: Legacy’s Landfall
Territory: Restless Weald (Capital: Plainsong)
Territory: Stillsands
Territory: The Daunt
Main Quests
Location: Far Zenith Launch Facility
Location: Meridian
Location: The Daunt
Location: Barren Light
Location: LATOPOLIS
Location: Plainsong
Location: The Base
Location: Memorial Grove, The Bulwark
Location: Memorial Grove
Location: Ninmah Research Lab
Location: Hidden Embers
Location: The Greenhouse
Location: Legacy's Landfall
Location: Cauldron GEMINI
Location: Tilda's Mansion
Location: Memorial Grove
Location: Far Zenith Base
Side Quests
Location: Crimson Narrows
Location: Split Crag
Location: Twilight's Landing
Location: Straggler's Shade
Location: Shadow's Reach
Location: The Spinebreak
Location: No Man's Land
Location: Scalding Spear
Location: Gate of the Vanquished
Location: Riverhymn
Location: Riverwatch
Location: Deadfalls
Location: Bleeding Mark
Location: Camp Nowhere
Location: Arrowhand
Location: Plainsong
Location: Hidden Embers
Location: The Spinebreak
Location: Fall's Edge
Location: Stand of the Sentinels
Location: Hidden Embers
Location: Maw of the Arena
Location: The Rot
Location: Plainsong
Location: Ninmah Research Lab
Location: Cliffs of the Cry
Location: Valley of the Fallen
Location: Legacy's Landfall
Location: Legacy's Landfall
Errands
Location: Chainscrape
Location: Chainscrape
Location: Barren Light
Location: Hidden Embers
Location: The Bulwark
Location: The Base
Location: Salt Bite
Location: The Oldgrowth
Location: Runner's Wild
Location: Plainsong
Location: The Bulwark
Location: Plainsong
Location: Camp Nowhere
Location: Stand of the Sentinels
Location: Legacy's Landfall
Location: Scalding Spear
Location: Stillsands
Location: Tide's Reach
Location: Chainscrape
Location: Melee Pits
Salvage Contracts
Location: Northeast of Barren Light
Location: West of Barren Light
Location: West of Barren Light
Location: West of Barren Light
Location: West of Barren Light
Location: South of Bleeding Mark
Location: South of Bleeding Mark
Location: South of Bleeding Mark
Location: South of Bleeding Mark
Location: South of Bleeding Mark
Location: South of Fall's Edge
Location: South of Fall's Edge
Location: South of Fall's Edge
Location: South of Fall's Edge
Location: Northwest of Hidden Embers
Location: Northwest of Hidden Embers
Location: Northwest of Hidden Embers
Location: Northwest of Hidden Embers
Rebel Camps
Location: North of Sky's Sentry
Location: Southwest of Hidden Embers
Location: West of Barren Light
Location: Fenrise
Location: East of The Greenhouse
Location: Southwest of Arrowhand
Rebel Outposts
Location: West of the Bulwark
Location: North of Arrowhand
Location: South of Stone's Echo
Location: West of Plainsong
Location: Southeast of Fall's Edge
Location: North of Fall's Edge
Location: Southeast of Thornmarsh
Location: Southwest of Salt Bite
Location: West of Scalding Spear
Location: Southest of the Memorial Grove
Location: Southwest of Camp Nowhere
Location: Southeast of Hidden Embers
Location: West of Hidden Embers
Location: South of Cliffwatch
Location: North of The Base
Location: North of Tide's Reach
Cauldrons
Location: West of Plainsong
Location: Southwest of Scalding Spear
Location: Northwest of Stone's Echo
Location: Northeast of Salt Bite
Location: North of The Greenhouse
Location: South of Thornmarsh
Sunken Caverns
Location: West of Last Log
Location: Southwest of Twilight's Landing
Location: West of Riverhymn
Location: South of Devil's Slide
Location: West of Bleeding Mark
Location: West of Camp Nowhere
Location: East of Thornmarsh
Location: Southwest of Thornmarsh
Location: North of Cliffwatch
Tallnecks
Location: North of Stone's Echo
Location: Northeast of Salt Bite
Location: South of Scalding Spear
Location: South of Camp Nowhere
Location: East of Cliffwatch
Location: South of Legacy's Landfall
Relic Ruins
Location: East of Redhew Quarry
Location: Southwest of Barren Light
Location: Northwest of Plainsong
Location: East of Scalding Spear
Location: Southwest of Salt Bite
Location: North of Hidden Embers
Location: West of Raintrace Rise
Location: West of Legacy's Landfall
Weapons
Spear
Spear
Spear
Hunter Bow
Hunter Bow
Hunter Bow
Hunter Bow
Hunter Bow
Hunter Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Warrior Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Sharpshot Bow
Blastling
Blastling
Blastling
Blastling
Blastling
Blastling
Shredder Gauntlet
Shredder Gauntlet
Shredder Gauntlet
Shredder Gauntlet
Spike Thrower
Spike Thrower
Spike Thrower
Spike Thrower
Spike Thrower
Tripcaster
Tripcaster
Tripcaster
Tripcaster
Tripcaster
Ropecaster
Ropecaster
Ropecaster
Boltblaster
Boltblaster
Boltblaster
Boltblaster
Outfits
Warrior
Trapper
Hunter
Infiltrator
Infiltrator
Survivor
Hunter
Warrior
Survivor
Trapper
Hunter
Warrior
Warrior
Survivor
Infiltrator
Infiltrator
Trapper
Trapper
Infiltrator
Hunter
Warrior
Warrior
Survivor
Hunter
Machine Master
Mixed Gear
Warrior
Hunter
Machine Master
Hunter
Survivor
Mixed Gear
Mixed Gear
Infiltrator
Survivor
Survivor
Hunter
Infiltrator
Trapper
Hunter
Warrior
Machine Master
Survivor
Infiltrator
Skills
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Warrior Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Trapper Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Hunter Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Survivor Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Infiltrator Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Machine Master Tree
Horizon Forbidden West Grab Bag (2024)

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